Dungeon Master Greg here, after logging about 100 hours as an Adventurers League Dungeon Master on Fantasy Grounds I wanted to go back and review past modules that I have run. There have been a lot of great adventures and moments but I wanted to start with one of my favorites.
Back in April I ran the Adventurers League Community Created Content Module CCC-DRUID-01 The Scourge Unseen by Jay Africa. It is a 3 part module for Tier 2 players. The first 2 parts blew me away. The fact that Jay encouraged players to use their real life knowledge of Forgotten Realms history and lore made for some amazing puzzles to solve.
There was no Fantasy Grounds .mod file with the purchase of the PDF. Depending on how comfortable your are importing a module from PDF to Fantasy Grounds may limit how much you get out of running this as a DM. The images of the maps and player handouts are a must for your players to enjoy the adventure. Preloading the excellent encounters is also highly recommended. The text can be read out loud to your group and is not really required, in my opinion, when creating the adventure in Fantasy Grounds. You can get away with sharing text in chat utilizing copy and paste.
I would say this adventure is the benchmark I hold other Tier 2 modules to. It has a good mix of puzzle/problem solving and encounters. It is a little light on NPC roleplaying/interaction but a good group with puzzle solving skills more than make up for that.
I look forward to running more of Jay Africa’s adventures in the future.
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